Case of Study
Have you ever wondered what it would be like to be a spitting Llama? Well, you’re in luck because LLAMA THE SPITTING GAME lets you experience the joys of spitting everything in your way while exploring the altiplano nature.
- Fun fact: Did you know that Llamas are actually excellent swimmers? That’s right, these fluffy creatures can swim across rivers and even lakes! – Damn, in my game, you can’t swim and if you fall into the water, then you die. Sorry, lesson learned.
- And now, for a joke: Why did the Llama cross the road? To get to the other pasture, of course!
Narrative Design | Game Design | Art Design | Sound Design | VFX: Belisario Fosca Wieler
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Challenges and Solutions
It was a blast, and a project filled with lessons. This was my first ever game, and I decided that I wanted to do it all by myself. Although it is not a long game (only three levels), for me, the important part was the learning curve, which accelerated in ways that I wouldn’t have learned as much if I had asked for help. I drew all of the pixel art myself, recorded some sounds myself, coded the game by myself, and self-published the game.
Conclusion & Summary
In conclusion, LLAMA THE SPITTING GAME is a 2D platformer game that offers players a unique and fun experience while spitting at everything in their way. The game’s mechanics and characteristics, including the Llama’s head rotation, spitting, wet floors, and pooping birds, create a realistic and enjoyable environment that immerses the player in the world of the game.
Furthermore, the challenges and solutions of this project provided me with valuable lessons and experiences, in which I drew all of the pixel art, recorded sounds, coded, and self-published the game. Overall, LLAMA THE SPITTING GAME is a great example of how passion and dedication can lead to a successful game development project.